Magic

'' "Magic... what a curious thing it is..." - '' Yadasi Sakura

Overview
Magic exists in several worlds, but the most well-known type in the Omniverse is Etherian Elemental Magic. Each element's properties are unique, and no user's spells are the same.

People who use magic are dubbed "mages".

Elements
There are several magical elements, split into two major categories: Base Elements and Primordial Elements. As there are too many Primordial Elements, to count, only the Base Elements will be listed:


 * Fire
 * Lightning
 * Air
 * Earth
 * Nature
 * Water
 * Energy
 * Enigma
 * Light
 * Darkness

What each Base Element gives control over is self-explanatory. Oddly, a majority of mages opt to try to wield all ten of these elements, perhaps for strategic purposes or just to challenge their limits.

Evolutions, Mutations, and Spirit Incarnations
Evolutions are a transcendence of magic that leads to it changing forms, such as Earth Magic turning into Crystal Magic or Fire Magic turning into Phoenix Magic. Mages strive to achieve these, as they provide much more power than their basic forms.

Mutations are an odd sort of transformation of magic, which is what leads to leads to people having Spirit Incarnations, which, in a way, are similar to Semblances.

Spirit Incarnations themselves can either occur because of Mutations, or be passed down hereditarily. They have a variety of effects, and may not always be controllable.

Awakenings and Cursed Awakenings
Awakenings, simply put, are what convert dormant arcane power into something usable. They usually do not last for more than two days, and are moderately painful to go through. However, if they do last for more than two days or are severely painful, that may be an indicator that a Cursed Awakening is occurring instead of a normal Awakening. Cursed Awakenings, like their normal counterparts, do give a person magic, but they grant black magic instead of any of the normal elements.

Trivia
• The Base Elements were inspired by the base elements from Monster Legends and Dragon Story.

• The idea of evolutions was inspired by the mutations in Arcane Adventures.